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Showing most liked content since 12/21/17 in all areas

  1. 5 points
    Ixozuxiz

    The Universim or Universnever?

    Hello everyone at Crytivo Games! I've been watching this game for quite some time, it's very unique and original. One of a kind, really. As many others have mentioned before me and it has been answered, however, 5 years in development and you still haven't finished it, you're still in pre-alpha? There has to be a better explanation than "A lot of things that you see right now is the ground level of the game. It is true, that you don't see major changes (a lot of them are being worked on parallel to the patch that we release each month), but our main goal so far was to create a good structure (bare bones) that will allow us to easily add new features and make major changes that are coming.", which Sasha mentioned in a previous post. 5 years is a long time. Pre-alpha, alpha and early access is about pushing out consistent content, major content patches to a degree where the game has enough content to call itself a game rather than a tech demo. After that is done, bugfixing should be the main priority. There's a reason why you do this, if you keep bugfixing recent - both minor and major - content patches, you'll dig a hole which always will be filled with new bugs after each patch - each patch will create a new set of bugs and each patch will dig more holes. You're opening a can of worms with each patch and it is very apparent that this is what have happened. Five Years, Crytivo. Squashing them is not easy, certainly not. But its more important to push out content, get to a pre-beta stage and then squash the bugs, and in time you'll be able to close the can and eventually be very, very proud of the uniqueness of a game you've created. Sincerely, Ix
  2. 5 points
    juzzhen

    Find my lost nugget Quest

    The easy way to find nuggets is to select the buildings tab go to residential and select house by house until you find the nugget half way across the world, then use telekinesis to move them back to the residential house they live at and your able to complete the quest.
  3. 4 points
    Kerby84

    Important Announcement

    Of course you are missing the main thank you. We as Kickstarter backers get a lifetime vip status and always 50% off on any game published by Crytivo... woderful isn't it? more unfinished games to buy that are already avaiable on steam and do not need an extra publisher or have published themselfes via kickstarter (prehistoric kingdom and goblins of elderstone)..." That was sarcasm. http://store.steampowered.com/app/625730/Cefore/ not out yet on steam. http://store.steampowered.com/app/693580/Goblins_of_Elderstone/ buyable on steam but not marked as early access but unfinished and really mixed reviews. http://store.steampowered.com/app/666150/Prehistoric_Kingdom/ not out yet but free demo and unfinished as well Oh and crytivo... Development assistance for others? In my opinion you need development assistance if you can't build a good foundation with a good working ai within 3 years and nearly 8 months development time since funding on kickstarter. Bad decision in my opinion. Not a good choice for community freedom. You should have finished your main project first and have satisfied customers before taking this step.
  4. 4 points
    Stronkie

    Punish my Nemesis

    Make him scared.. pick up a tree , or a rock and drop it next to him a acouple of times.. he will get the "OOOE NOES I AM SCARED" icon and then poof it is done
  5. 3 points
    Kerby84

    The Universim or Universnever?

    Well I tried to start a new and clean topic based on Alexanders words about transparacy and other things. I asked how much full time programmers work vor crytivo and since when and how much manpower the new publisher side from crytivo takes away but they do not approve the topic because... well why? what ist wrong about asking questions? the fear of being unable to answer? I tested the game as well and now I'm out of testing the game because i did not sign a NDA. Why does an transparent developer that cares so much about the community demands an NDA? That does not make sense to me. I am a backer of Stonehearth too and they are really open and honest and have a great community based on trust an transparency. Come on... "If you wanted a full game when you purchased you have come to the wrong game, have some patience." That is a as sh**** answer as brainlessly bashing on things. People see the lack of advertised transparency that Alexander talks about and the reality. You've not been waiting for as long as others. So don't ask for patience and don't be a lawyer. As said... The Kickstarter roadmap was mismanagement and miscalculation and in the beginning there were only few part time programmers beside their daytime jobs and Crytivo Alex should have hired more fulltime programmers. He didn't... and still we don't know how many people are working on this project full time at the moment. If Alexander would say... hey we do not have enough money to hire more fulltime programmers but development time will expand to date xx.xx.xxxx and be HONEST AND TRANSPARENT nobody would care. But the lack of transparency and communication in combination with this new shiny project that costs work time as well is... a problem.
  6. 3 points
    Kerby84

    The Universim or Universnever?

    I'm here since Kickstarter and progress ist not really fast. I still do not complain about the game development speed but if some more programmers would work on the title instead on fixing the new shop system - there would exist a working stable base at least they can build on. but it does not exist. why? we do not know how many full time programmers work for crytivo that only work on the game. we do not know how much manpower from crytivo goes to the new publishing services. we do not know anything. instead i get censored. yes. i can not create new topics anymore in which i asked those questions. just a small reminder... the plan for kicktarter was this... We're in 2018 now and really nothing fundamental happened. Only changes on the surface but the whole bone structure of the game is still broken. Don't get me wrong. I still love this project and hope there will be stable progress soon. But the intransparent choices irritate me especially if Alex is talking about honesty, transparency and other things. https://crytivo.com/en/news/about-crytivo-store And giving away a switch every week for the next five weeks to promote the store. That's a PR stunt and wasted money and distracts from game development. https://crytivo.com/en/news/win-nintendo-switch They should care about making a great game not building up an empire of unfinished games and distract themselves from really important development issues.
  7. 3 points
    Not sure but it may have something to do with Dashboard being down and @CM Mirror or one of the forum admins hasn't or can't check at the moment until Dashboard is fixed :/ but I'm not entirely sure! @Christoffer might know!
  8. 3 points
    anything for $35?
  9. 3 points
    SarahzXOXO

    The Universim or Universnever?

    Exactly! <3 <3
  10. 3 points
    Sawedoffsob

    The Universim or Universnever?

    Greatness comes with patience
  11. 3 points
    viperwayne

    The Universim or Universnever?

    after I read the announcement I am pretty annoyed because with them becoming publishers is going to take up more of their time than the game with so many indie devs out their,so I feel now that this game is going to die and they kickstarted to just get on the radar
  12. 3 points
    Jeah did the same thing can confirm it works. Its jsut not fun. This game was not supposed to be about making one huge village ooozing out over the entire planet. Unless they manage to make the village more compact this will end in disaster.
  13. 2 points
    All old The Universim backers data will be transferred on new site. You can create account before transfer, but you should use exact same email as for the old site. We have a lot of fantastic gifts for all our old players. I can not say more, but just wait a bit.
  14. 2 points
    Basically if there is a hut near a certain landmark or something that we want them to live in if there is a hut there, allow them to live there. Or an option to remove someone from a hut and a new person to live there! Then we could use the Le cupidon power and make 2 fall in love and she or/he would be able to move in with that specific person to that specific hut :/
  15. 2 points
    If anyone is wondering on how to backup your saved files here you go! Basically you need to make sure you have hidden files and folders turned on! Windows 7 / 8 / 10 All you do is go to -> start -> run/find/search type folder options -> click view at the top of that window -> navigate down to hidden files and folders -> be sure to check off "Show hidden files folders and drives" Next go to your c: drive -> Users ->Your user ->AppData->LocalLow In Locallow look for ->Crytivo Games Inc_ In Crytivo Games Inc_ -> go to The Universim -> Saves and there you go! Just save them to where you want to store them and you're good to go! Hope that helps! -- Sawed
  16. 2 points
    dangg yeppp barely! he died like either right after the kid was born or a few mins after! it was soo close tho
  17. 2 points
    KK, so basically I was mostly focusing on building everything and I kept demolishing the stone huts and basically everyone built everything and died off. Sadly the last two remaining people was in their 30s. I was able to use what little bit of Creator power I had left to get the last 2 remaining to build 1 hut and breed quickly and then the father died (in his sleep) The kid is now of age lol.. and is a male! In hopes to revive the colony! The first 2 pictures are the remaining 2 before the dad died and when the kid became of age! The 3rd is the map of the layout with the last 2 remaining. We'll see how it goes!... until then! this game is fun and challenging! Sorry for the title but it was kinda funny This is the screenshot of the news and history log before I try and revive this colony
  18. 2 points
    this is awesome! Well at least you was able to recover And the way it looks, you was able to get exactly 20 praise power before dad's death eh? Good stuff!
  19. 2 points
    My darlings died off like THAT after one tornado came through :(. It was going so well.
  20. 2 points
  21. 2 points
    Like a simple + or - option to remove (X) or (Y)
  22. 2 points
    After their hard working of building that hut and god not demolishing it, during a placement.
  23. 2 points
  24. 2 points
  25. 2 points
  26. 2 points
    Booty_Queen

    The Universim or Universnever?

    Exactly. I think the big issue in this thread is that some people are reading a lot more aggression into the comments than intended. That is bound to happen in an online format. I think the issue of this being just a text based conversation is more of an issue than just Americans. I am an American and I somewhat agree with your sentiment, but I think that's a lesser issue. But as I keep saying, Kerby is putting it perfectly. I got personally messaged, they'll probably see this but I won't mention names, and was told to "ask a nice question" in the Discord chat. This isn't about being nice (although like I said - I think the tone is being misread), this is business and a company misleading their customers. That's just a fact.
  27. 2 points
    13 kids and the colony is thriving! LOL. mom is still kicking!
  28. 2 points
    Long story short on the quick update for this, if this ends up being allowed to be posted loololololol.. --- Well.. they ended up having 8 kids before the school was built LOL.. Mom and Son LOL keep having more kids together (*yuck*) --- at least all the kids will be in school.. --- kids are currently farmers and repair people to keep everything back going!
  29. 2 points
    Someone mentioned it that they might add it later down the road.
  30. 2 points
    Dart Mada

    V23 Bugs and Issues

    I'm playing right now and everything was going great (good supply of food, mechanics keeping everything fixed, gravediggers collecting bodies efficiently etc.) but now I'm at Year 99 and ALL of my Nuggets have become frozen; most are stuck Doing Nothing while others are stuck Going to Drink, Drinking or Fixing a Building (in this case I can see the Nugget hammering at the building but its health does not increase.) Picking them up and lightly dropping them using telekinesis does nothing to fix this. I exited and reloaded the game and it was the same thing. Great job on the latest version but this is a big problem. Lots of improvements such as gravediggers retrieving bodies, path-finding, Stone Mines and Lumber Mills and (finally!!!) up-gradable Fishing Piers and a good, steady reproduction rate .Population at Year 99 is 75. Also: -Any research going on also became frozen but the clock continued to count normally and weather also continued to change normally and the time of day changes -Buildings continue to lose health -Once I clicked on a Nugget and the info screen came up, I became completely unable to turn it off -Also as I was watching the Nugget such as Mechanics or Builders I could see them Going to Build or Going to Repair and making the hammering animation as they were walking I also reloaded 2 different Autosaves from the same game and they were affected in all the same way; in addition 1 of these Autosaves became trapped in a neverending windstorm that lasted over 10 Years (I actually waited and counted.) Also after I reloaded (several different saves and autosaves of the same game) the Nuggets became Stuck (Doing-whatever) but were also stuck in an animation loop where they would lay down backwards then get up then lay down again. And yet in all this the game never crashed once. That's all I have to report for now
  31. 2 points
    Yepp same here. I can't wait!
  32. 2 points
    Bro that's the same thing I did LOL.. I really wanted to help out as much as I could as far as money, because I grew up playing Black and White years ago and this game is going to be exact but better with a Banished / other similar games twist! I can't wait to see the finished product!
  33. 2 points
    Universim Version* : 0_0_23_2018010322_12027 Plateform: PC OS: Windows 10 64 Cemetery Glitch - sometimes when a new gravestone thing appears, the texture bugs out and is white and greatly impacts FPS! I believe there are multiple objects of the gravestone spawning, causing overlaps, explaining the slow down when the objects are drawn on the screen. I have encountered this bug twice on the latest patch on normal mode, the building being from the stone age era. The second time the bug happened the smoke particle effect and rising animation looped over and over, and the graveyard stopped functioning, including the nugget assigned to the job role. Demolishing the building does not correct the issue, the white'd out gravestone remains on the world. Problem with feedback/bug report tool in game - The tool says it is sending but never returns a sent request or closes the sending pop up automatically. The form/text box does not clear Black hole tearing in skybox and growing - When using the powers menu from the mouse wheel button this occurs. This can also occur when a menu or info box is open on the screen. Problem is corrected by removing the skybox from view of camera (looking at the ground) and then returning to view sky box.
  34. 2 points
    Plazmadawg

    Important Announcement

    I think it is quite safe to assume, Crytivo used the hype of a possible update or big news for The Universim as a marketing & PR stunt for the publishing their client's games. Thanks for the slap in the face. With an already small team that is struggling, how does this affect the future of Universim? Not only does Crytivo have the ambitious task of Universim, Crytivo now have to assist with "delivering unique, engaging games"... Your current product is highly disappointing considering how long you have been working on it.. Does this mean development may slow down even more now that you are a publisher? "developers who choose to come under our wing" Crytivo speak as if they are a successful developer? You ran a successful marketing campaign so far, but your current effort has been mediocre and slow.
  35. 2 points
    Plazmadawg

    Important Announcement

    I have to agree with amigacooke. Nothing exciting at all here, all I see here is you marketing your other titles, getting a fancy new logo and becoming a publisher. Exciting for you yes but I battle to see what the exciting aspect there is for backers of this title. So meh, I would have preferred an update or a free cup.
  36. 2 points
    amigacooke

    Important Announcement

    It appears to be yet another online shop. Not that exciting unless I'm missing something essential.
  37. 2 points
    Booty_Queen

    The Universim or Universnever?

    Okay. The new website unveil has me pretty upset. i kept an open mind, because I didn't want to assume that they would have done something like this. When a game like this which has been actively worked on for years, is STILL in this condition, it makes sense why they would take some time. But now, they've allotted how much time and how many people to this new Crytivo website and publishing aspect? Now I'm upset. The lack of communication is also a really big part of this. Yes it was the holidays. But now it's been over a week since the New Year. Any company who comes back from holiday, and sees this sort of reaction should be on damage control ASAP. Oh also. The website is also broken for me. Can't scroll up or down. I had to zoom out and then copy and paste to read the entire thing.
  38. 2 points
    LadyDreamWriter

    Freezing at planet screen

    Lol now I can’t wait to get home and try this! I’ve been drooling over this game for weeks (I’m fairly sure I’ve watched every universim video on the YouTube) before I finally bought it since there was a holiday deal. I think so Plazmadawg, but I’ll see when I get home later tonight!
  39. 2 points
    LadyDreamWriter

    Freezing at planet screen

    I will, believe me- I paid for the game, so it’s gonna work or my ass is grass
  40. 2 points
    Urosh Uchiha

    Punish my Nemesis

    I tried making the other two fall in love with God powers and it didn't complete the quest. Even though that's the PERFECT way to punish the nemesis
  41. 2 points
    dayy22

    Main Menu

    Hi !! I would like to suggest to add "main menu" button when you are in game and press "escape". So instead of closing entirely the game we could just go back to the main menu! Thanks
  42. 2 points
    I agree! Additionally, I would like to see the possibility to open a nugget's personal bio directly through the nugget list rather than having to click the nugget in the world.
  43. 1 point
    I was looking in ProgramData, local and roaming, I thought I looked in LocalLow but I guess I didn't think to look for the company name :/ Thanks @Sawedoffsob
  44. 1 point
    @Ansleez they're working on merging the store with this page!
  45. 1 point
  46. 1 point
    AND the mammoth is cool
  47. 1 point
    Bloodmaw

    Nuggets wander off after save?

    Great thanks ! Keep the work up and Hope to see my saved nuggets all happy again soon
  48. 1 point
    After you hit 100 sims, a lot of nuggets stop moving, and stand in paths. Then like 10 nuggets will clump standing on their bodies never moving till they all die. Creepy, the whole town just freezes till you find that clump, and move them. Then everyone starts dying and getting infected, and dying because of infections, and running into the stand still people, and dying... Nobody works as well. Everyone cannot do their jobs. Crops don't grow because they stand still in-front of farms and whatnot. It's hectic! Was a ton of fun though till then. Thriving happy city moments before the big decline Clumps The stand still ppl The death of your civilization! Ahaha, I love this game. Can't wait for the next patch .
  49. 1 point
    This has happened to me as well with the other updates as well. For me it always started when I try to upgrade the water pumps.
  50. 1 point
    To be fair, when we backed the game, we knew what we were getting into. There is a certain level of naivety or "extreme optimism" on all sides in this kind of situation. The developers have to be extremely optimistic to believe they can do something that experienced development teams backed by big studios couldn't even do. And we, the backers, have to be extremely optimistic to believe that this is possible. So frankly, it's a gamble. But sometimes, that kind of gamble pays off. I think at this point, there's still hope.
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