V14 Status & issues
Good job on new update. Eliminated a lot of issues but seems to have new ones. I found these over 5 different playthroughs:
-Nuggets went to build a stone hut on top of a water well. This caused all nearby nuggets to become stuck; they stopped doing anything and eventually died from not eating and drinking
-Not sure if it's a glitch but if you try building too many buildings at the same time, the Nuggets won't work on any of them
-if you place buildings too close together, nuggets can become stuck
-Engineers can't seem to keep up with the number of buildings that need repairing even with multiple engineer buildings (I had 4.) The more buildings there is, the more difficult this becomes.
-sometimes nuggets will just get stuck in one spot and stop doing anything; sometimes assigning them a job fixes this and they start working again
-with the fishing, the fisherman often gets stuck in a loop outside and inside the building; this makes it so that they won't go fishing even in the right season
-if nuggets are transporting resources, they can get stuck either because a building is in front if them or just stop altogether even if the path in front of them is clear
-if a nugget dies, it might be a while be before the gravedigger (if you have one) gets to it causing it to rot and spread disease (I think it's disease). This occurs even with more than one cemetery and grave digger. A few tines, they wouldn't even pick up the dead body at all. This made the bodies pile up. Ha
-I like the new funeral pyres but they seem to only work a fraction of the time evendors with enough resources (wood). Are they supposed to work hand-in-hand with cemeteries or replace them? This is another issue of dead bodies not being collected fast enough if at all
That's all for now. Keep up the good work.
Not really a glitch but it looks like you slowed down the nugget reproduction rate by A LOT. As a result I can't produce enough manpower to keep up with everything and to grow