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RGeezy911

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About RGeezy911

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    Zygote

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    http://www.steamcommunity.com/id/rgeezy911

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    Male
  • Steam Name
    RGeezy911
  • Location
    Pennsylvania, USA

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  1. Stone Biome Hard / Near Impossible To Find Version of the current build: V.0.0.15 - Windy Operating System: Windows 10 (Creators Update) Brief BUG/Glitch Description: The Stone Biome is very hard / near impossible to locate. Out of twenty recent sessions, I was only able to locate one very small region. I was unable to place a farm on it to look at it's stats as a rock formation was blocking the way. Having to quit, launch, and research agriculture multiple times (to use the farm as a scanner) becomes tiring. Due to the Biome's existence, but being almost impossible to find, I am placing this here as a glitch report. How do you replicate this issue EXACTLY (Required!): Start a new game, attempt to find a Stone Biome. Module: Biome Computer specs: Intel Core i5 2500K 3.3 GHz - Nvidia GeForce GTX 960 - 8 GB RAM
  2. Stuck Nuggets Bug

    Version of the current build: V.0.0.15 - Windy Operating System: Windows 10 (Creators Update) Brief BUG/Glitch Description: Nugget is stuck, cannot path to a resource that is out of reach. . How do you replicate this issue EXACTLY (Required!): Have a nugget chop down a tree or mine a stone as close to shore as possible. The resource will likely drop on the shore line, or in the water. The nugget will try to collect the resource indefinitely until they die. Module: AI Computer specs: Intel Core i5 2500K 3.3 GHz Nvidia GeForce GTX 960 8GB RAM Screenshot:
  3. Total AI Failure / Crash

    Total AI Failure / Crash Consistency Unknown - Seemed random. Steps to Reproduce Unknown - See notes section below. Screenshot None to provide. Build Information & Game Settings Launcher: 0.0.15-Windy-20170501 In-game: Alpha Version 0.0.v15.4600 Windy Resolution: Auto (1920 x 1080) Window Mode: Windowed - Maximized Display: 1 Pixel Lights: 8 Shadow Resolution: High Shader Quality: High Shadow Distance: About 75% Texture Resolution: High Planet Detail: High V-Sync: Full Sun Shafts: High Dynamic Shadow: High Anisotropy: Per Texture Output_log.txt, DxDiag.txt, crash.dmp and error.log RGeezy911 Crash 03MAY2017.zip System Specs Windows 10 - 64 Bit (Creators Update - 15063) Intel Core i5 2500K - 3.3 GHz Nvidia GeForce GTX 960 - 2 GB 8GB DDR3 Memory 1.5 TB Total HDD Storage 1920 x 1080 Native Resolution Notes This session I was playing the game normally, going through all aspects of the new features. Here's what I did: I was playing the game in windowed mode, maximized. I was playing with the Steam Overlay enabled. (this is the non-steam version of the game, ran with steam) All perks were researched from the epicenter. Every building was placed and built. It was year 76 during the spring, 10:35 am. The most recent building I placed was a third Water Pump. It was successfully completed. Nugget population was around 18. Immediately after the water pump was built, two nuggets died from old age. A nugget had already died prior to this, and was incinerated at the funeral pyre. The gravedigger is now responding to the second death in their job at the cemetery, and since the funeral pyre is not ready, the body needs to be buried. The dead nugget is successfully brought to the cemetery, and buried. Immediately after the burial, the gravedigger suddenly teleports to the entrance of the cemetery. They are frozen in place, and have 0 health, but is not dying. All other nuggets in the town are now frozen in place, with health slowly or rapidly decreasing until death: Attempting to fire the gravedigger from the cemetery is unsuccessful. Attempting to demolish the cemetery is unsuccessful. Attempting to shut down both cemetery and funeral pyre changes nothing. Demolishing other buildings still work, but doesn't fix the error. Firing other nuggets still work, but doesn't fix the error. I am unable to hire the gravedigger at another building because they don't appear on the nugget list. Placing a new building down and setting it as priority doesn't fix the error. Eventually, nearly all nuggets were dead. I decided to monitor one nugget who still had 97 HP, but were dying from lack of food, water, and stamina. Their health started to decline rapidly, and they somehow received an injury that brought their health down to 17 HP. As soon as the nugget reached 0 HP - while I was looking at their info panel - the game crashed. This issue is possibly related to the following topic(s): I hope this was as detailed as can be. Please let me know if there's more I can provide.
  4. The Universim Wikia - Unofficial site Earlier this month I discovered that both the official wiki at Gamepedia and the unofficial one at fandom (wikia) were both abandoned. Since I was already a member at Wikia, and very familiar with it, I decided to start editing at the unofficial one. A few days later I adopted the site and became it's new sysop. Over the next 21/2 weeks I built up a decent category tree, uploaded images for use on articles, created various templates, and built the main page among other things. The wiki is now at a point that I feel is presentable to the community, and I would like to invite everyone to contribute! http://theuniversim.wikia.com
  5. Crash Report

    Crash Report Consistency Unknown - Seemed random. Steps to Reproduce Unknown - See notes section below. Screenshot This was the most recent screenshot I took of that session. See notes section below. Build Information & Game Settings Launcher: 0.0.14-Paragon-Hotfix-120417 In-game: Alpha Version 0.0.v14.4068 Paragon Resolution: Auto (1920 x 1080) Window Mode: Both (I alternated between the two during this session) Display: 1 Pixel Lights: 8 Shadow Resolution: High Shader Quality: High Shadow Distance: About 75% Texture Resolution: High Planet Detail: High V-Sync: Full Sun Shafts: High Dynamic Shadow: High Anisotropy: Per Texture Output_log.txt, DxDiag.txt, crash.dmp and error.log RGeezy911 Crash 22APRIL2017.zip System Specs Windows 10 - 64 Bit (Creators Update - 15063) Intel Core i5 2500K - 3.3 GHz Nvidia GeForce GTX 960 - 2 GB 8GB DDR3 Memory 1.5 TB Total HDD Storage 1920 x 1080 Native Resolution Notes During this play-through, I was taking multiple screenshots of the game using the PRTSCR (print screen) function. With each screenshot taken, I would alt-tab out, paste it into paint, save it, then return to the game. Other times, I was writing information down - like the crop panel in the screenshot above - so I would then switch the game into windowed mode. Afterwards, I could easily switch between the game and notepad++ without having the game minimize. There came a point in the game where a few of my nuggets were frozen in place, dying from dehydration. This caused some lag spikes to occur where I would go from 60FPS down to 22FPS, then back up again. Once the nuggets died, the freezing stopped. Eventually, many of my nuggets became infected from the corpses. At this point, there were many icons hovering over my nuggets. The crash occurred as I was moving my camera from the hospital to the farm. It seemed so random, that I don't think it would be easy for me to replicate unless I was able to setup the same exact scenario / world seed and try again. Before the crash occurred, I was already back in full-screen mode at native resolution. The attached zip file should contain all of the information at the time of crash. Finally, there were two news ticker notifications that would not go away, they are seen in the bottom right corner of the screenshot above. I minimized them into the circle icons, but they stood there forever. I hope this was as detailed as can be! Please let me know if there's more I can provide.
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