Jump to content

Please Register To See More Content! 

CM Mirror

Patch Notes: V0.0.15 Windy

Recommended Posts

Patch Notes: V0.0.15 Windy

PATCH V0.0.15 WINDY IS LIVE NOW

NEW CONTENT
 
  • Huts: New Nugget pairs (couples) will use an available existing hut instead of building a new one.
  • New Buildings: Wood and Stone Refineries.

screenshot_3.jpgscreenshot_4.jpg
 

  • Initial implementation of 2 new resources: Wood Planks and Stone Bricks. These will be used for building upgrades to more advanced era.
  • New Idle Animation for idle Nuggets.
  • New News Messages: Informs about type/cause of Nugget death.
  • Introducing Natural Disaster system. This system will control Nature Events on the planets, with this change we’re rolling out our first event - Windstorm.
  • Rare Windstorm Disaster: It affects Nuggets that are not inside of their residential buildings. New Alert system was implemented as well. Now you can Alert Nuggets via Forecast Tower. Horn sounds can be heard during Alert, this sound indicates thatNuggetsneeds to find shelter. Nuggets can get injured during the storm, also Nuggets health depletes when they’re outside during the storm. More disasters are coming: tornado, earthquakes, meteor drops and more.
  • Now there is the possibility that Nuggets will get sick when they drink impure water.
  • Nugget Talk. Over 1000 unique ‘Nugget Talk’ sounds were added along with coding and linking them to events. Nuggets now have things to say when they execute their tasks.
  • Improved construction visualization process. Each building has been divided into sections which were animated by hand to reflect construction progression.
  • Initial Evolution Tower implementation (Placed as an epicenter at the beginning of the game). By clicking on the Evolution Tower, you’ll be greeted with the Influence Window. You will immediately notice that the window feels much more a part of the game as opposed to a separate environment. It is comprised of the following:

The various Perks that can be researched, the description for the selected Perk, and requirements that must be met in order to research it. By researching Perks, you unlock new buildings and develop your civilization further. Certain Perks even improve the strength of your Nuggets.
 

THERE ARE 4 TYPES OF PERKS

evolution_perks.jpgBlue Perks are Evolution Perks. They unlock Key Buildings and advance your civilization through the ages. Every Evolution Perk researched brings your civilization one step closer to the Space Era.

travelling_1.jpgYellow Perks are what we call Travelling Perks, meaning that they are only temporarily available and refresh constantly. They appear alongside almost every Evolution Perk. These Perks usually have minor effects on your civilization (which add up) and consist of either Innovation Perks or Mutation Perks.

 

YELLOW PERKS ARE ALSO 
DEVIDED BY TWO CATEGORIES
 

Innovation Perks reflect simple but brilliant ideas thought up by Nuggets as they go about their daily tasks. Being so complacent, they would never pursue their ideas without the right motivation. As their god, players can analyze these innovations and decide if they want the Nuggets to research them. Innovations come and go frequently. Nuggets will eventually forget their ideas, so you have to act quickly to research a perk if it interests you.
Innovation perks offer minor improvements (that can add up to major benefits) to various buildings, systems, or professions. An example of an Innovation Perk is Improved Clothing, which increases the maximum temperature range that Nuggets can endure. It adds +5c to Max temperature and -5c to Min temperature. This gives Nuggets a better chance of surviving brutal weather conditions during extreme winters and summers. However, this Perk will also slow your Nuggets’ speed by 3%.  These perks are refreshed periodically.

Mutation Perks improve Nugget stats. They stem from mutations found in the DNA of Nuggets, but, like with Innovation perks, these mutations only hold the potential to be activated for a limited time. Players must decide whether they want these mutations to become a permanent addition to the Nugget DNA that will be passed down forever, or just let the mutation die off.
These perks offer minor improvements (that can add up significantly) to the performance of the Nugget species. This can include increased stamina/speed/etc, less need for food or water, and even bump up the fertility rate. These also refresh periodically.

rare.jpg

Green Perks are Rare Perks, meaning that they will only appear every now and then, but keeping an eye out for them is a good idea as they will have a bigger impact on your civilization. An example of this is the Perfume Perk, which increases all female Nuggets’ fertility timer fill rates by 5%. This will lead to faster reproduction cycles, and thus, more workers.

ultra_rearr.jpg

Purple Perks are Ultra Rare Perks. When you see this Perk, you’d better hit all of the buttons on your keyboard and do your absolute best to research it. We’re willing to say that it's worth all of the Master Balls you’re carrying. Wait, wrong game. Basically, these are immensely valuable Perks as they dramatically improve your civilization. An example of this is Artificial Fertilization, which allows female Nuggets to become pregnant by visiting a Science Lab if there are no male Nuggets around. We’re really using a lot of reproduction examples today, but you get what we mean.

 

 

 

BUG FIXES

 

  • Nugget Children are no longer visible in the Nugget List.
  • Construction bugs with certain buildings have been fixed.
  • Fixed bug where gravedigger was not taking corpses.
  • Fixed bug that caused the pyre UI to not show.
  • Fixed bug where Nuggets were mating on unfinished/collapsed buildings.
  • Engineers are not trying to repair collapsed buildings anymore.
  • Fixed shipping animation issue.
  • Fixed Dead Nuggets that were still showing thirsty icon after death.
  • Crops are no longer visible after farm demolish.
  • Kids can not be injured anymore.
  • Fixed dead nuggets panel and tooltips issue (panel closing when clicked on building).
  • Fixed broken Farmer AI: Farmer would get into an infinite loop when thirsty and die.
  • Injured Nuggets stop bleeding when they are in the hospital.
  • Buildings with lower Health are now prioritized by Engineers.
  • Crops in farm can now begin growth in autumn.
  • There is now a difference between farmer state and crop state.
  • Fixed walking animation when nugget is not moving or inside a building.
  • Fixed Well Demolish button.
  • Now camera lense gets wet when it is positioned under the rain, close to the surface.
  • Fixed boat not facing to the right direction during the movement.
  • All buildings now conform properly to the surface they are standing on.
  • Stones are no longer floating above the planet.
  • Nugget Movement: animation improvements.

 

BALANCE CHANGESAND IMPROVEMENTS
 

  • Improved Engineer priority for repairing broken buildings.
  • Injury timer updates properly.
  • Transportation Priority adjustments.
  • Disease Area generation time changed from 240 seconds to 300 seconds.
  • Disease Area will be cleaned 30 seconds after Nugget Corpse removal.
  • Infected Nuggets health reduction was reduced from 0.1 to 0.05 point per second.
  • First Injury start time increased.
  • Decreased amount of random injuries.
  • Added the possibility to get infected by passing by infected zones, now set to 50% chance.

     

ART
 

  • Windstorm effect added.
  • Buildings that did not have construction animation now do.
  • Added construction dust FX.
  • Wet camera FX when raining.
  • Stone Refinery building is  implemented.
  • Wood Refinery building is implemented.
  • New resources: Wood and stone added.

 

UI DESIGN
 

  • Implemented Evolution tower panel.
  • Implemented Upgrades panel for building upgrades.
  • Forecast tower panel update - added alert button.
  • Added alert icon to status icons pool.
  • Wood and Stone Refinery UI design and implementation.
  • Added localization for new Nugget statuses.
  • Added new messages for windstorm.
  • Updated and added a lot of new patterns for all messages.
  • Added status for nuggets going to wood and stone refineries.
  • Main UI update to hold current evolution tower research.
  • Added Demolish Button to the Residential Hut Panel.
  • Increased quality of entire GUI.

 

MISCELLANEOUS
 

  • Additional syllables for name generator to add more Nugget names variations.
  • Added game version file to game folder.
  • Mountains fit to surface.
  • Tree shader script tweaks.
  • Added new materials to stone age warehouse.

 

KNOWN ISSUES
 
  • Scaffolding sometimes does not fit well to the surface.
  • Building Placement needs more space than current (missing safe area projector for reserving space for future building upgrades).
25 views

    Share this post


    Link to post
    Share on other sites

    nice update what about the graphical bug that places flashing rectangles all over the screen ?

    Share this post


    Link to post
    Share on other sites
    vor 7 Stunden schrieb viperwayne:

    nice update what about the graphical bug that places flashing rectangles all over the screen ?

    Still not fixed :(

    Means that I can't play ...

     

    The only Settings that changes something is "Shader Quality". With this desabled, the Trees have their normal colors instead the color od the fhashing rectangle below it

    Share this post


    Link to post
    Share on other sites

    i get it mostly in the bad weather like rain or when placing a building then its rectangle christmas

    Share this post


    Link to post
    Share on other sites

    Looks good, but still no save?

    Share this post


    Link to post
    Share on other sites
    2 hours ago, amigacooke said:

    Looks good, but still no save?

     

    I was told by Alex , not directly that the save and load feature should be added very soon..that's all I can say on it. so Perhaps in V0.0.16  but we will see.

    I personally love this new update. Glad I updated to Mammoth Edition actually!:) 

    Looks great! Yes There are issues with this version, but it is a lot better than version 14 in my opinion. I posted the two crash reports in other parts of this site for you guys to look at. I think everyone is experiencing the tab out crash - whilst it doesnt happen all the time, it does happen sometimes. Still something to be fixed for the next patch.

    I love the new two buildings

     

    The research interface is my fav feature. Keep it that way, I prefer it than the tech tree to be honest with you....

    4 hours ago, FightBiscuit said:

    Still not fixed :(

    Means that I can't play ...

     

    The only Settings that changes something is "Shader Quality". With this desabled, the Trees have their normal colors instead the color od the fhashing rectangle below it

    I think I know what you guys mean but it is not too much of an issue with me, What is your specs for your laptop??

     

    I do get odd triangles if I look hard enough but barely notice them. Only experienced it once but it did not flash for me though.

    Share this post


    Link to post
    Share on other sites

    Hi all,

     

    Just had a quick 10 min play before bed (work in the morning...boo!), anyone else getting a Water Reservoir, when they click on the well?

     

    Loving the direction of the research btw, feels much better than going into a different screen. It would be even better if the circle in the UI that shows what you're researching could be clicked to open the research window. Just an idea.

     

    Will post more when I've had chance to have a proper play. :)

    Share this post


    Link to post
    Share on other sites

    I'll give it another try when Save & Load is implemented. Until then, I'm not wasting any more time on this. 

    For the past 3 or 4 updates now I quickly search the notes to see if I can save now... I can't wait for this feature! 

    Share this post


    Link to post
    Share on other sites
    vor 22 Stunden schrieb ChristopherBoardman1996:

    ...

    This happens on AMD GPUs only and your whole surface blinks in rectangular boxes with every frame rendered. Eye-hurting and unplayable (even though I just got no Bug after starting?)

    The Trees are rectangular because the stem is made of very few polygons

    Share this post


    Link to post
    Share on other sites

    Hi Folks,  looking forward to testing out the new update!

     

    I dont appear able to build any buildings.  Every build option appears to be locked out.  when you mouse over the icons, they all say:

     

    Content Set on BuildingConfig

    "ResearchLockMessageKey" field

     

    space bar doesnt pause game like it used to

    there used to be a control to find the epicentre if you scrolled away from it, that doesnt seem to work anymore

     

    maybe something failed in my update from .14-.15?

     

    Share this post


    Link to post
    Share on other sites
    11 minutes ago, Elboulevardo said:

    I dont appear able to build any buildings.  Every build option appears to be locked out.  when you mouse over the icons, they all say:

     

    Content Set on BuildingConfig

    "ResearchLockMessageKey" field 

    There is research now if you click the epicenter

     

    11 minutes ago, Elboulevardo said:

     

    space bar doesnt pause game like it used to

    Seems to be an issue with this if you check the bug reports.

     

    11 minutes ago, Elboulevardo said:

    there used to be a control to find the epicentre if you scrolled away from it, that doesnt seem to work anymore

    Seems to be another issue with this, if you click the very edges it seems to work. Bug report done.

     

    Share this post


    Link to post
    Share on other sites

    thanks Minudra!  i will try it out, was looking for an interface button for research, didnt realize it was just clicking the epicenter.  Not very astute by this guy =/

    Share this post


    Link to post
    Share on other sites
    On 5/2/2017 at 10:58 PM, Haven said:

    I'll give it another try when Save & Load is implemented. Until then, I'm not wasting any more time on this. 

    For the past 3 or 4 updates now I quickly search the notes to see if I can save now... I can't wait for this feature! 

     

    exactly what i do, every new patch i ctrl+F and look for Save. Once its added i will jump back in to this game, as its fun to play but i hate losing my progress every time. Even tho their is not much content at the moment i would love to try and cover the planet with my nuggets, and that cant be done in one play session.

    Share this post


    Link to post
    Share on other sites

    any news on what the next update will bring?

    Share this post


    Link to post
    Share on other sites

    You can always find hints about the new updates on Twitter, just follow @TheUniversim, they share what they're working on, soon or later it will appear ;)

    Share this post


    Link to post
    Share on other sites
    On ‎5‎/‎5‎/‎2017 at 8:48 AM, Elboulevardo said:

     

    there used to be a control to find the epicentre if you scrolled away from it, that doesnt seem to work anymore

    the house button in the bottom left will bring you back to the epicenter

    Quote

     

     

     

     

    Share this post


    Link to post
    Share on other sites
    1 hour ago, juxt417 said:

    the house button in the bottom left will bring you back to the epicenter

     

     

     

    As stated above there seems to be an issue with that button, so it will only work if you press it at a certain spot.

    Share this post


    Link to post
    Share on other sites

    I have been trying for days without success to update the game.  At one point I left it going all night, still no completion.

     

    Update goes through 1%, 6%, 10%, hangs a little at 24%, then stops at 44%.  The rotating graphic continues, as do the meaningless elliptical statements below the progress numbers.  However, the progress sticks at 697724423 of 1025472334, rate unchanged at 75362 KB/sec.

     

    Four retries, different times of day and night, wireless and wires, with and without VPN, all stop at the same point.

     

    I am located in Chengdu, China.  Have had some issues with updates before, but eventually was able to complete the update.  Not this time.

    Share this post


    Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now


    ×